Modifies hatch-specific properties, such as pattern, scale and angle for an existing hatch or fill.
The following panels and options are displayed.
Determines a hatch boundary by selecting a point within an enclosed area formed by one or more objects.
Adds hatch areas to the selected hatch by determining a boundary based on selected objects.
When you use this option, interior objects are not detected automatically. You must select the objects within the selected boundary to hatch or fill those objects according to the current island detection style.
In order to create an unhatched space around text, include the text in the selection set.
While selecting objects, you can right-click at any time in the drawing area to display a shortcut menu. You can undo the last selection or all selections, change the selection method, change the island detection style, or preview the hatch or gradient fill.
Removes from the boundary definition any of the objects that were added previously.
Creates a polyline or region around the selected hatch or fill, and optionally associates the hatch object with it.
Displays boundary grip controls that you can use to grip-edit both the boundary and the selected hatch object.
When you select a non-associative hatch, the hatch boundary grips are displayed automatically. When you select an associative hatch, a single hatch grip point is displayed unless you select the Display Boundary Objects option. You can only edit an associative hatch by grip-editing the associated boundary objects.
(Available only during hatch creaton) Defines the boundary set from all objects within the extents of the current viewport.
(Available only during hatch creation) Defines the boundary set from the objects that you selected with Define Boundary Set.
Displays preview images for all predefined and custom patterns.
You can find the custom patterns at the bottom of the pattern gallery on the Pattern tab.
Specifies whether to use a solid, a gradient, pattern, or user-defined fill.
User-defined patterns are based on the current linetype in your drawing. A custom pattern is a pattern that is defined in any custom PAT files that you have added to the search path.
Overrides the current color for solid fills and hatch patterns, or specifies the first of two gradient colors (HPCOLOR or GFCLR1).
Specifies the color for hatch pattern backgrounds, or the second gradient color. When Hatch Type is set to Solid, Gradient Color 2 is not available. (HPBACKGROUNDCOLOR or GFCLR2).
Sets the level of transparency for new hatch objects, overriding the default object transparency.
Use the drop-down list to specify whether transparency is set to ByLayer, ByBlock, or by object (Transparency Value).
Specifies an angle for Gradient and Pattern hatch objects relative to the X axis of the current UCS. Set a hatch angle between 0 to 359 degrees using the slider (HPANG).
(Available only when Type is set to Pattern) Expands or contracts a predefined or custom hatch pattern (HPSCALE).
(Available only when Hatch Type is set to User Defined) Specifies the spacing of lines in a user-defined pattern (HPSPACE).
(Available only when Hatch Type is set to Gradient) When Hatch Type is set to Gradient, this option specifies the tint (the selected color mixed with white) or the shade (the selected color mixed with black) used for a one-color gradient fill (GFCLRLUM).
Assigns new hatch objects to the specified layer, overriding the current layer. Select Use Current to use the current layer (HPLAYER).
(Available only in a layout) Scales the hatch pattern relative to paper space units. Using this option, you can easily display hatch patterns at a scale that is appropriate for your layout.
(Available only when Hatch Type is set to User Defined) Draws a second set of lines at 90 degrees to the original lines, creating a crosshatch (HPDOUBLE).
(Available only for predefined ISO patterns) Scales an ISO pattern based on the selected pen width.
Controls the starting location of hatch pattern generation. Some hatches, such as brick patterns, are meant to be aligned with a point on the hatch boundary. By default, all hatch origins correspond to the current UCS origin.
Specifies the new hatch origin point directly.
Sets the hatch origin at the bottom-left corner of the rectangular extents of the hatch boundary.
Sets the hatch origin at the bottom-right corner of the rectangular extents of the hatch boundary.
Sets the hatch origin at the top-left corner of the rectangular extents of the hatch boundary.
Sets the hatch origin at the top-right corner of the rectangular extents of the hatch boundary.
Sets the hatch origin at the center of the rectangular extents of the hatch boundary.
Sets the hatch origin to the default location stored in the HPORIGIN system variable.
Stores the value of the new hatch origin in the HPORIGIN system variable.
Controls several commonly used hatch or fill options.
Specifies that the hatch or fill is associative. A hatch or fill that is associative is updated when you modify its boundary objects (HPASSOC).
Specifies that the hatch is annotative. This property automates the process of scaling annotations so that they plot or display at the correct size on the paper (HPANNOTATIVE).
Sets the maximum size of gaps that can be ignored when objects are used as a hatch boundary. The default value, 0, specifies that the objects must enclose the area with no gaps.
Move the slider or enter a value, in drawing units, from 0 to 5000 to set the maximum size of gaps that can be ignored when the objects serve as a hatch boundary. Any gaps equal to or smaller than the value you specify are ignored, and the boundary is treated as closed (HPGAPTOL).
Explodes a single hatch object that was created within several closed boundaries into separate objects. This option is available only when several hatches are selected.
Assigns a draw order to a hatch or fill (HPDRAWORDER). Options include
Exits the Hatch Editor and closes the contextual tab.
You can also press Enter or Esc to exit.