DEFLPLSTYLE (System Variable)
Specifies the default plot style for all layers in a drawing when opening a drawing that was created in a release prior to AutoCAD 2000, or for Layer 0 when creating a new drawing from scratch without using a drawing template.
DEFPLSTYLE (System Variable)
Specifies the default plot style for new objects in a drawing when opening a drawing that was created in a release prior to AutoCAD 2000, or when creating a new drawing from scratch without using a drawing template.
DELOBJ (System Variable)
Controls whether geometry used to create other objects is retained or deleted.
DIMAPOST (System Variable)
Specifies a text prefix or suffix (or both) to the alternate dimension measurement for all types of dimensions except angular.
DIMASSOC (System Variable)
Controls the associativity of dimension objects and whether dimensions are exploded.
DIMASZ (System Variable)
Controls the size of dimension line and leader line arrowheads. Also controls the size of hook lines.
DIMATFIT (System Variable)
Determines how dimension text and arrows are arranged when space is not sufficient to place both within the extension lines.
DIMCONTINUEMODE (System Variable)
Determines whether the dimension style and layer of a continued or baseline dimension is inherited from the dimension that is being continued.
DIMTAD (System Variable)
Controls the vertical position of text in relation to the dimension line.
DIMTDEC (System Variable)
Sets the number of decimal places to display in tolerance values for the primary units in a dimension.
DIMTFAC (System Variable)
Specifies a scale factor for the text height of fractions and tolerance values relative to the dimension text height, as set by DIMTXT.
DRAGP1 (System Variable)
When hardware acceleration is used, controls how many vectors the system draws when you drag objects within a 2D viewport before it checks for a new input sample from the mouse.
DRAGP2 (System Variable)
When software acceleration is used, controls how many vectors the system draws when you drag objects within a 2D viewport before it checks for a new input sample from the mouse.
DRAWORDERCTL (System Variable)
Controls the default display behavior of overlapping objects when they are created or edited.