Array in 3D (.NET)

With the TransformBy and Clone methods of an object, you can create a 3D rectangular array. In addition to specifying the number of columns (X direction) and rows (Y direction) like you would for a 2D rectangular array, you also specify the number of levels (Z direction).

Create a 3D rectangular array

This example creates a circle and then uses that circle to create a rectangular array of four rows, four columns, and three levels of circles.

VB.NET

Imports Autodesk.AutoCAD.Runtime
Imports Autodesk.AutoCAD.ApplicationServices
Imports Autodesk.AutoCAD.DatabaseServices
Imports Autodesk.AutoCAD.Geometry
 
Public Shared Function PolarPoints(ByVal pPt As Point2d, _
                                   ByVal dAng As Double, _
                                   ByVal dDist As Double)
 
    Return New Point2d(pPt.X + dDist * Math.Cos(dAng), _
                       pPt.Y + dDist * Math.Sin(dAng))
End Function
 
<CommandMethod("CreateRectangular3DArray")> _
Public Sub CreateRectangular3DArray()
    '' Get the current document and database, and start a transaction
    Dim acDoc As Document = Application.DocumentManager.MdiActiveDocument
    Dim acCurDb As Database = acDoc.Database

    Using acTrans As Transaction = acCurDb.TransactionManager.StartTransaction()
        '' Open the Block table for read
        Dim acBlkTbl As BlockTable
        acBlkTbl = acTrans.GetObject(acCurDb.BlockTableId, _
                                     OpenMode.ForRead)

        '' Open the Block table record Model space for write
        Dim acBlkTblRec As BlockTableRecord
        acBlkTblRec = acTrans.GetObject(acBlkTbl(BlockTableRecord.ModelSpace), _
                                        OpenMode.ForWrite)

        '' Create a circle that is at 2,2 with a radius of 0.5
        Using acCirc As Circle = New Circle()
            acCirc.Center = New Point3d(2, 2, 0)
            acCirc.Radius = 0.5

            '' Add the new object to the block table record and the transaction
            acBlkTblRec.AppendEntity(acCirc)
            acTrans.AddNewlyCreatedDBObject(acCirc, True)

            '' Create a rectangular array with 4 rows, 4 columns, and 3 levels
            Dim nRows As Integer = 4
            Dim nColumns As Integer = 4
            Dim nLevels As Integer = 3

            '' Set the row, column, and level offsets along with the base array angle
            Dim dRowOffset As Double = 1
            Dim dColumnOffset As Double = 1
            Dim dLevelsOffset As Double = 4
            Dim dArrayAng As Double = 0

            '' Get the angle from X for the current UCS 
            Dim curUCSMatrix As Matrix3d = acDoc.Editor.CurrentUserCoordinateSystem
            Dim curUCS As CoordinateSystem3d = curUCSMatrix.CoordinateSystem3d
            Dim acVec2dAng As Vector2d = New Vector2d(curUCS.Xaxis.X, _
                                                      curUCS.Xaxis.Y)

            '' If the UCS is rotated, adjust the array angle accordingly
            dArrayAng = dArrayAng + acVec2dAng.Angle

            '' Use the upper-left corner of the objects extents for the array base point
            Dim acExts As Extents3d = acCirc.Bounds.GetValueOrDefault()
            Dim acPt2dArrayBase As Point2d = New Point2d(acExts.MinPoint.X, _
                                                         acExts.MaxPoint.Y)

            '' Track the objects created for each column
            Dim acDBObjCollCols As DBObjectCollection = New DBObjectCollection()
            acDBObjCollCols.Add(acCirc)

            '' Create the number of objects for the first column
            Dim nColumnsCount As Integer = 1
            While (nColumns > nColumnsCount)
                Dim acEntClone As Entity = acCirc.Clone()
                acDBObjCollCols.Add(acEntClone)

                '' Caclucate the new point for the copied object (move)
                Dim acPt2dTo As Point2d = PolarPoints(acPt2dArrayBase, _
                                                      dArrayAng, _
                                                      dColumnOffset * nColumnsCount)

                Dim acVec2d As Vector2d = acPt2dArrayBase.GetVectorTo(acPt2dTo)
                Dim acVec3d As Vector3d = New Vector3d(acVec2d.X, acVec2d.Y, 0)
                acEntClone.TransformBy(Matrix3d.Displacement(acVec3d))

                acBlkTblRec.AppendEntity(acEntClone)
                acTrans.AddNewlyCreatedDBObject(acEntClone, True)

                nColumnsCount = nColumnsCount + 1
            End While

            '' Set a value in radians for 90 degrees
            Dim dAng As Double = 1.5708

            '' Track the objects created for each row and column
            Dim acDBObjCollLvls As DBObjectCollection = New DBObjectCollection()

            For Each acObj As DBObject In acDBObjCollCols
                acDBObjCollLvls.Add(acObj)
            Next

            '' Create the number of objects for each row
            For Each acEnt As Entity In acDBObjCollCols
                Dim nRowsCount As Integer = 1

                While (nRows > nRowsCount)
                    Dim acEntClone As Entity = acEnt.Clone()
                    acDBObjCollLvls.Add(acEntClone)

                    '' Caclucate the new point for the copied object (move)
                    Dim acPt2dTo As Point2d = PolarPoints(acPt2dArrayBase, _
                                                          dArrayAng + dAng, _
                                                          dRowOffset * nRowsCount)

                    Dim acVec2d As Vector2d = acPt2dArrayBase.GetVectorTo(acPt2dTo)
                    Dim acVec3d As Vector3d = New Vector3d(acVec2d.X, acVec2d.Y, 0)
                    acEntClone.TransformBy(Matrix3d.Displacement(acVec3d))

                    acBlkTblRec.AppendEntity(acEntClone)
                    acTrans.AddNewlyCreatedDBObject(acEntClone, True)

                    nRowsCount = nRowsCount + 1
                End While
            Next

            '' Create the number of levels for a 3D array
            For Each acEnt As Entity In acDBObjCollLvls
                Dim nLvlsCount As Integer = 1

                While (nLevels > nLvlsCount)
                    Dim acEntClone As Entity = acEnt.Clone()

                    Dim acVec3d As Vector3d = New Vector3d(0, 0, dLevelsOffset * nLvlsCount)
                    acEntClone.TransformBy(Matrix3d.Displacement(acVec3d))

                    acBlkTblRec.AppendEntity(acEntClone)
                    acTrans.AddNewlyCreatedDBObject(acEntClone, True)

                    nLvlsCount = nLvlsCount + 1
                End While
            Next
        End Using

        '' Save the new objects to the database
        acTrans.Commit()
    End Using
End Sub

C#

using Autodesk.AutoCAD.Runtime;
using Autodesk.AutoCAD.ApplicationServices;
using Autodesk.AutoCAD.DatabaseServices;
using Autodesk.AutoCAD.Geometry;
 
static Point2d PolarPoints(Point2d pPt, double dAng, double dDist)
{
    return new Point2d(pPt.X + dDist * Math.Cos(dAng),
                       pPt.Y + dDist * Math.Sin(dAng));
}
 
[CommandMethod("CreateRectangular3DArray")]
public static void CreateRectangular3DArray()
{
    // Get the current document and database, and start a transaction
    Document acDoc = Application.DocumentManager.MdiActiveDocument;
    Database acCurDb = acDoc.Database;

    using (Transaction acTrans = acCurDb.TransactionManager.StartTransaction())
    {
        // Open the Block table record for read
        BlockTable acBlkTbl;
        acBlkTbl = acTrans.GetObject(acCurDb.BlockTableId,
                                     OpenMode.ForRead) as BlockTable;

        // Open the Block table record Model space for write
        BlockTableRecord acBlkTblRec;
        acBlkTblRec = acTrans.GetObject(acBlkTbl[BlockTableRecord.ModelSpace],
                                        OpenMode.ForWrite) as BlockTableRecord;

        // Create a circle that is at 2,2 with a radius of 0.5
        using (Circle acCirc = new Circle())
        {
            acCirc.Center = new Point3d(2, 2, 0);
            acCirc.Radius = 0.5;

            // Add the new object to the block table record and the transaction
            acBlkTblRec.AppendEntity(acCirc);
            acTrans.AddNewlyCreatedDBObject(acCirc, true);

            // Create a rectangular array with 4 rows, 4 columns, and 3 levels
            int nRows = 4;
            int nColumns = 4;
            int nLevels = 3;

            // Set the row, column, and level offsets along with the base array angle
            double dRowOffset = 1;
            double dColumnOffset = 1;
            double dLevelsOffset = 4;
            double dArrayAng = 0;

            // Get the angle from X for the current UCS 
            Matrix3d curUCSMatrix = acDoc.Editor.CurrentUserCoordinateSystem;
            CoordinateSystem3d curUCS = curUCSMatrix.CoordinateSystem3d;
            Vector2d acVec2dAng = new Vector2d(curUCS.Xaxis.X,
                                               curUCS.Xaxis.Y);

            // If the UCS is rotated, adjust the array angle accordingly
            dArrayAng = dArrayAng + acVec2dAng.Angle;

            // Use the upper-left corner of the objects extents for the array base point
            Extents3d acExts = acCirc.Bounds.GetValueOrDefault();
            Point2d acPt2dArrayBase = new Point2d(acExts.MinPoint.X,
                                                  acExts.MaxPoint.Y);

            // Track the objects created for each column
            DBObjectCollection acDBObjCollCols = new DBObjectCollection();
            acDBObjCollCols.Add(acCirc);

            // Create the number of objects for the first column
            int nColumnsCount = 1;
            while (nColumns > nColumnsCount)
            {
                Entity acEntClone = acCirc.Clone() as Entity;
                acDBObjCollCols.Add(acEntClone);

                // Caclucate the new point for the copied object (move)
                Point2d acPt2dTo = PolarPoints(acPt2dArrayBase,
                                               dArrayAng,
                                               dColumnOffset * nColumnsCount);

                Vector2d acVec2d = acPt2dArrayBase.GetVectorTo(acPt2dTo);
                Vector3d acVec3d = new Vector3d(acVec2d.X, acVec2d.Y, 0);
                acEntClone.TransformBy(Matrix3d.Displacement(acVec3d));

                acBlkTblRec.AppendEntity(acEntClone);
                acTrans.AddNewlyCreatedDBObject(acEntClone, true);

                nColumnsCount = nColumnsCount + 1;
            }

            // Set a value in radians for 90 degrees
            double dAng = 1.5708;

            // Track the objects created for each row and column
            DBObjectCollection acDBObjCollLvls = new DBObjectCollection();

            foreach (DBObject acObj in acDBObjCollCols)
            {
                acDBObjCollLvls.Add(acObj);
            }

            // Create the number of objects for each row
            foreach (Entity acEnt in acDBObjCollCols)
            {
                int nRowsCount = 1;

                while (nRows > nRowsCount)
                {
                    Entity acEntClone = acEnt.Clone() as Entity;
                    acDBObjCollLvls.Add(acEntClone);

                    // Caclucate the new point for the copied object (move)
                    Point2d acPt2dTo = PolarPoints(acPt2dArrayBase,
                                                   dArrayAng + dAng,
                                                   dRowOffset * nRowsCount);

                    Vector2d acVec2d = acPt2dArrayBase.GetVectorTo(acPt2dTo);
                    Vector3d acVec3d = new Vector3d(acVec2d.X, acVec2d.Y, 0);
                    acEntClone.TransformBy(Matrix3d.Displacement(acVec3d));

                    acBlkTblRec.AppendEntity(acEntClone);
                    acTrans.AddNewlyCreatedDBObject(acEntClone, true);

                    nRowsCount = nRowsCount + 1;
                }
            }

            // Create the number of levels for a 3D array
            foreach (Entity acEnt in acDBObjCollLvls)
            {
                int nLvlsCount = 1;

                while (nLevels > nLvlsCount)
                {
                    Entity acEntClone = acEnt.Clone() as Entity;

                    Vector3d acVec3d = new Vector3d(0, 0, dLevelsOffset * nLvlsCount);
                    acEntClone.TransformBy(Matrix3d.Displacement(acVec3d));

                    acBlkTblRec.AppendEntity(acEntClone);
                    acTrans.AddNewlyCreatedDBObject(acEntClone, true);

                    nLvlsCount = nLvlsCount + 1;
                }
            }
        }

        // Save the new objects to the database
        acTrans.Commit();
    }
}

VBA/ActiveX Code Reference

Sub CreateRectangular3DArray()
    ' Create the circle
    Dim circleObj As AcadCircle
    Dim center(0 To 2) As Double
    Dim radius As Double
    center(0) = 2: center(1) = 2: center(2) = 0
    radius = 0.5
    Set circleObj = ThisDrawing.ModelSpace. _
                        AddCircle(center, radius)
 
    ' Define the rectangular array
    Dim numberOfRows As Long
    Dim numberOfColumns As Long
    Dim numberOfLevels As Long
    Dim distanceBwtnRows As Double
    Dim distanceBwtnColumns As Double
    Dim distanceBwtnLevels As Double
    numberOfRows = 4
    numberOfColumns = 4
    numberOfLevels = 3
    distanceBwtnRows = 1
    distanceBwtnColumns = 1
    distanceBwtnLevels = 4
 
    ' Create the array of objects
    Dim retObj As Variant
    retObj = circleObj.ArrayRectangular _
                 (numberOfRows, numberOfColumns, _
                  numberOfLevels, distanceBwtnRows, _
                  distanceBwtnColumns, distanceBwtnLevels)
 
    ZoomAll
End Sub