You can rotate all drawing objects and attribute reference objects.
To rotate an object, use the Rotation function of a transformation matrix. This function requires a rotation angle represented in radians, an axis of rotation, and a base point. The axis of rotation must be expressed as a Vector3d object and the base point as a Point3d object. This angle determines how far an object rotates around the base point relative to its current location.
This example creates a closed lightweight polyline, and then rotates the polyline 45 degrees about the base point (4, 4.25, 0).
Imports Autodesk.AutoCAD.Runtime Imports Autodesk.AutoCAD.ApplicationServices Imports Autodesk.AutoCAD.DatabaseServices Imports Autodesk.AutoCAD.Geometry <CommandMethod("RotateObject")> _ Public Sub RotateObject() '' Get the current document and database Dim acDoc As Document = Application.DocumentManager.MdiActiveDocument Dim acCurDb As Database = acDoc.Database '' Start a transaction Using acTrans As Transaction = acCurDb.TransactionManager.StartTransaction() '' Open the Block table for read Dim acBlkTbl As BlockTable acBlkTbl = acTrans.GetObject(acCurDb.BlockTableId, _ OpenMode.ForRead) '' Open the Block table record Model space for write Dim acBlkTblRec As BlockTableRecord acBlkTblRec = acTrans.GetObject(acBlkTbl(BlockTableRecord.ModelSpace), _ OpenMode.ForWrite) '' Create a lightweight polyline Using acPoly As Polyline = New Polyline() acPoly.AddVertexAt(0, New Point2d(1, 2), 0, 0, 0) acPoly.AddVertexAt(1, New Point2d(1, 3), 0, 0, 0) acPoly.AddVertexAt(2, New Point2d(2, 3), 0, 0, 0) acPoly.AddVertexAt(3, New Point2d(3, 3), 0, 0, 0) acPoly.AddVertexAt(4, New Point2d(4, 4), 0, 0, 0) acPoly.AddVertexAt(5, New Point2d(4, 2), 0, 0, 0) '' Close the polyline acPoly.Closed = True Dim curUCSMatrix As Matrix3d = acDoc.Editor.CurrentUserCoordinateSystem Dim curUCS As CoordinateSystem3d = curUCSMatrix.CoordinateSystem3d '' Rotate the polyline 45 degrees, around the Z-axis of the current UCS '' using a base point of (4,4.25,0) acPoly.TransformBy(Matrix3d.Rotation(0.7854, _ curUCS.Zaxis, _ New Point3d(4, 4.25, 0))) '' Add the new object to the block table record and the transaction acBlkTblRec.AppendEntity(acPoly) acTrans.AddNewlyCreatedDBObject(acPoly, True) End Using '' Save the new objects to the database acTrans.Commit() End Using End Sub
using Autodesk.AutoCAD.Runtime; using Autodesk.AutoCAD.ApplicationServices; using Autodesk.AutoCAD.DatabaseServices; using Autodesk.AutoCAD.Geometry; [CommandMethod("RotateObject")] public static void RotateObject() { // Get the current document and database Document acDoc = Application.DocumentManager.MdiActiveDocument; Database acCurDb = acDoc.Database; // Start a transaction using (Transaction acTrans = acCurDb.TransactionManager.StartTransaction()) { // Open the Block table for read BlockTable acBlkTbl; acBlkTbl = acTrans.GetObject(acCurDb.BlockTableId, OpenMode.ForRead) as BlockTable; // Open the Block table record Model space for write BlockTableRecord acBlkTblRec; acBlkTblRec = acTrans.GetObject(acBlkTbl[BlockTableRecord.ModelSpace], OpenMode.ForWrite) as BlockTableRecord; // Create a lightweight polyline using (Polyline acPoly = new Polyline()) { acPoly.AddVertexAt(0, new Point2d(1, 2), 0, 0, 0); acPoly.AddVertexAt(1, new Point2d(1, 3), 0, 0, 0); acPoly.AddVertexAt(2, new Point2d(2, 3), 0, 0, 0); acPoly.AddVertexAt(3, new Point2d(3, 3), 0, 0, 0); acPoly.AddVertexAt(4, new Point2d(4, 4), 0, 0, 0); acPoly.AddVertexAt(5, new Point2d(4, 2), 0, 0, 0); // Close the polyline acPoly.Closed = true; Matrix3d curUCSMatrix = acDoc.Editor.CurrentUserCoordinateSystem; CoordinateSystem3d curUCS = curUCSMatrix.CoordinateSystem3d; // Rotate the polyline 45 degrees, around the Z-axis of the current UCS // using a base point of (4,4.25,0) acPoly.TransformBy(Matrix3d.Rotation(0.7854, curUCS.Zaxis, new Point3d(4, 4.25, 0))); // Add the new object to the block table record and the transaction acBlkTblRec.AppendEntity(acPoly); acTrans.AddNewlyCreatedDBObject(acPoly, true); } // Save the new objects to the database acTrans.Commit(); } }
Sub RotateObject() ' Create the polyline Dim plineObj As AcadLWPolyline Dim points(0 To 11) As Double points(0) = 1: points(1) = 2 points(2) = 1: points(3) = 3 points(4) = 2: points(5) = 3 points(6) = 3: points(7) = 3 points(8) = 4: points(9) = 4 points(10) = 4: points(11) = 2 Set plineObj = ThisDrawing.ModelSpace. _ AddLightWeightPolyline(points) plineObj.Closed = True ZoomAll ' Define the rotation of 45 degrees about a ' base point of (4, 4.25, 0) Dim basePoint(0 To 2) As Double Dim rotationAngle As Double basePoint(0) = 4: basePoint(1) = 4.25: basePoint(2) = 0 rotationAngle = 0.7853981 ' 45 degrees ' Rotate the polyline plineObj.Rotate basePoint, rotationAngle plineObj.Update End Sub