Installing the Maya plug-in

The Beast Maya plug-in is distributed with the Beast SDK in both precompiled form, and as source code—an example of a Beast API integration, and to be expanded on for production use.

To install the plug-in:

To activate the plug-in within Maya:

  1. Open Maya. From the main menu, select Window > Settings/Preferences > Plug-in Manager.
  2. In the Plug-in Manager window, find the entries for beastmayaplugin32.mll and beastmayaplugin64.mll. Check the Loaded box for the version that corresponds to your version of Maya.

    Also check the Auto load box if you want to avoid having to perform these steps each time you launch Maya.

  3. Click Close in the Plug-in Manager. You should see a new Beast entry in the main Maya menu bar.

The source code package is located in [BeastSDK\maya] and is set up to build to the same directory as the pre-compiled version, so it is very easy to get started with customizing the plug-in.