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Sets the preferences for working with the ViewCube. |
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Access: |
Select View tab Right-click on the ViewCube and select Properties. |
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Sets preference for automatic display of ViewCube. |
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Show the ViewCube on window create |
When selected, the ViewCube displays in the graphics window by default. |
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All 3D Views |
Displays the ViewCube in all 3D views. |
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Only in Current View |
Limits the default display of the ViewCube to the Current view. |
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Sets preferences for the display of the ViewCube. Note: The Home button disappears when the cursor is distant from the ViewCube
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On Screen Position |
The ViewCube can be placed in any corner of the screen . In the On-screen Position combo box control, select Top Right, Bottom Right, Top Left, or Bottom Left. |
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ViewCube Size |
Sets the ViewCube size to Tiny, Small, Normal, or Large. |
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Inactive Opacity |
When the cursor is near the ViewCube, the cube and all the additional controls display fully opaque. When the cursor is distant from the ViewCube, the additional controls (except the Home button) do not display. You can display the ViewCube and the Home button at reduced opacity. Specifies the opacity display when the cursor is distant (inactive) from the ViewCube. |
Snap to the closest view: While being dragged, the ViewCube and the scene rotate like an arcball. If Snap to closest view is selected, the viewpoint snaps to one of the fixed views when it is angularly close to one of the fixed views.
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Sets preferences for clicking on the ViewCube. |
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Fit-to-View on view change |
If selected, clicking the ViewCube rotates around the center of the scene and zooms out to fit the scene into the viewport. When dragging the ViewCube, the view changes to look at the scene center prior to the drag (but does not zoom), and continues to use that as the pivot point while dragging. If not selected, clicking or dragging the ViewCube rotates around the current pivot point and does not zoom in or out. |
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Use animated transitions when switching views |
An animated transition displays when you click on a section of the ViewCube to help visualize the spatial relationship between the current viewpoint and the selected viewpoint. Note: When navigating about 3D scenes that contain vast amounts of geometry, the application frame rate can drop significantly and make it difficult for the system to smoothly animate a viewpoint transition.
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Keep model upright |
When clicking on edges, corners, or faces of the ViewCube, the orientation algorithm normally attempts to turn the viewpoint so that upside-down orientations of the scene are avoided. |
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Set preferences for the display of the Compass. By default, the display is off. |
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Show the Compass below the ViewCube |
Sets the preference for the display of the Compass. |
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Angle of North |
Sets the angle between the ViewCube FRONT face and the Compass direction North. |