Multiple_Delegate_Settings : ReferenceTarget

Multiple_Delegate_Settings - superclass: ReferenceTarget; super-superclass:MAXWrapper - 89:0 - classID: #(1012550575, 694556875) 
 

   

Character Studio - Quick Navigation

Properties:

<Multiple_Delegate_Settings>.active BooleanClass default: true -- boolean   

   

<Multiple_Delegate_Settings>.averageSpeed1 Float default: 5.0 -- world units; Average_Speed 

   

<Multiple_Delegate_Settings>.averageSpeed2 Float default: 5.0 -- world units; Average_Speed 

   

<Multiple_Delegate_Settings>.bankfactor1 Float default: 1.0 -- float; Bank_Angle_Per_Degree_of_Turn 

   

<Multiple_Delegate_Settings>.bankfactor2 Float default: 1.0 -- float; Bank_Angle_Per_Degree_of_Turn 

   

<Multiple_Delegate_Settings>.declineDecel1 Float default: 0.2 -- float; Decline_Acceleration_Weight 

   

<Multiple_Delegate_Settings>.declineDecel2 Float default: 0.2 -- float; Decline_Acceleration_Weight 

   

<Multiple_Delegate_Settings>.declineDecelAngle1 Float default: 10.0 -- float; Decline_Acceleration_Angle 

   

<Multiple_Delegate_Settings>.declineDecelAngle2 Float default: 10.0 -- float; Decline_Acceleration_Angle 

   

<Multiple_Delegate_Settings>.delegates ArrayParameter default: #() -- node array; 

   

<Multiple_Delegate_Settings>.inclineDecel1 Float default: 0.2 -- float; Incline_Deceleration_Weight 

   

<Multiple_Delegate_Settings>.inclineDecel2 Float default: 0.2 -- float; Incline_Deceleration_Weight 

   

<Multiple_Delegate_Settings>.inclineDecelAngle1 Float default: 10.0 -- float; Incline_Deceleration_Angle 

   

<Multiple_Delegate_Settings>.inclineDecelAngle2 Float default: 10.0 -- float; Incline_Deceleration_Angle 

   

<Multiple_Delegate_Settings>.maxAccel1 Float default: 0.1 -- world units; Maximum_Acceleration 

   

<Multiple_Delegate_Settings>.maxAccel2 Float default: 0.1 -- world units; Maximum_Acceleration 

   

<Multiple_Delegate_Settings>.maxbank1 Float default: 30.0 -- float; Maximum_Bank_Angle 

   

<Multiple_Delegate_Settings>.maxbank2 Float default: 30.0 -- float; Maximum_Bank_Angle 

   

<Multiple_Delegate_Settings>.maxbankAccel1 Float default: 3.0 -- float; Maximum_Bank_Velocity 

   

<Multiple_Delegate_Settings>.maxbankAccel2 Float default: 3.0 -- float; Maximum_Bank_Velocity 

   

maxDecline1<Multiple_Delegate_Settings>. Float default: 90.0 -- float; Maximum_Decline 

   

<Multiple_Delegate_Settings>.maxDecline2 Float default: 90.0 -- float; Maximum_Decline 

   

<Multiple_Delegate_Settings>.maxIncline1 Float default: 90.0 -- float; Maximum_Incline 

   

<Multiple_Delegate_Settings>.maxIncline2 Float default: 90.0 -- float; Maximum_Incline 

   

<Multiple_Delegate_Settings>.maxturn1 Float default: 30.0 -- float; Maximum_Turn_Velocity 

   

<Multiple_Delegate_Settings>.maxturn2 Float default: 30.0 -- float; Maximum_Turn_Velocity 

   

<Multiple_Delegate_Settings>.maxturnAccel1 Float default: 3.0 -- float; Maximum_Turn_Acceleration 

   

<Multiple_Delegate_Settings>.maxturnAccel2 Float default: 3.0 -- float; Maximum_Turn_Acceleration 

   

<Multiple_Delegate_Settings>.name UndefinedClass default: undefined -- string; !error setting value! 

   

<Multiple_Delegate_Settings>.priority1 Integer default: 0 -- integer; 

   

<Multiple_Delegate_Settings>.priority2 Integer default: 0 -- integer; 

   

<Multiple_Delegate_Settings>.rand1 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand10 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand11 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand12 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand13 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand14 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand15 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand16 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand17 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand18 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand2 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand3 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand4 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand5 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand6 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand7 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand8 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.rand9 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set1 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set10 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set11 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set12 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set13 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set14 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set15 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set16 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set17 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set18 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set19 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set2 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set20 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set21 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set22 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set23 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set24 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set25 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set26 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set3 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set4 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set5 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set6 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set7 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set8 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.set9 BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.showCogStates BooleanClass default: true -- boolean; 

   

<Multiple_Delegate_Settings>.showForces BooleanClass default: true -- boolean; Show_Velocity 

   

<Multiple_Delegate_Settings>.showVelocity BooleanClass default: true -- boolean; 

   

<Multiple_Delegate_Settings>.startClip Integer default: 0 -- radio button number; 

   

<Multiple_Delegate_Settings>.startFrame1 Integer default: 0 -- integer; 

   

<Multiple_Delegate_Settings>.startFrame2 Integer default: 0 -- integer; 

   

<Multiple_Delegate_Settings>.turnDecel1 Float default: 0.3 -- float; Turn_Deceleration_Weight 

   

<Multiple_Delegate_Settings>.turnDecel2 Float default: 0.3 -- float; Turn_Deceleration_Weight 

   

<Multiple_Delegate_Settings>.turnDecelAngle1 Float default: 10.0 -- float; Turn_Deceleration_Angle 

   

<Multiple_Delegate_Settings>.turnDecelAngle2 Float default: 10.0 -- float; Turn_Deceleration_Angle 

   

<Multiple_Delegate_Settings>.useBiped BooleanClass default: false -- boolean; 

   

<Multiple_Delegate_Settings>.useHierBbox BooleanClass default: true -- boolean; 

   

<Multiple_Delegate_Settings>.velocityColor Color default: (color 0 0 0) -- RGB color; Velocity_Color 

   

<Multiple_Delegate_Settings>.xyConstrain BooleanClass default: true -- boolean; Constrain_to_XY_Plane 

See Also