Interfaces > Core Interfaces > RetimerMan |
This Core Interface exposes the Global Retimer to MAXScript. It is used to perform time scaling of the whole scene.
Available in 3ds Max 2013 and higher.
RetimerMan.numRetimers : integer : Read
Contains the number of Retimers.
NEW in 3ds Max 2015: The property's signature was changed from index to integer.
RetimerMan.active : bool : Read|Write
Get/set the active state of the Retimer.
RetimerMan.bakeThreshold : float : Read|Write
<maxObject>RetimerMan.GetGlobalRetimer()
Returns the global Retimer controller which affects the timing of the whole scene.
See the Retimer Controller topic for properties and methods to access the retimer markers.
<maxObject>RetimerMan.GetNthRetimer <index>index
Returns the indexed Retimer controller.
<maxObject>RetimerMan.CreateRetimer()
<void>RetimerMan.DeleteRetimer <index>index
Deletes the indexed Retimer controller.
<void>RetimerMan.BakeAndDeleteLocalRetimers()
Bakes the Local Retimers using the threshold specified via the .bakeThreshold property and then deletes the Local Retimers.
<bool>RetimerMan.IsGlobalRetimerActive()
NEW in 3ds Max 2015: Returns True of the Global Retimer is active, False if it is not.
<void>RetimerMan.ApplyGlobalRetimer()
NEW in 3ds Max 2015:
<void>RetimerMan.RemoveGlobalRetimer()
NEW in 3ds Max 2015:
<control>RetimerMan.GetActiveRetimerCtrl()
NEW in 3ds Max 2015:
<void>RetimerMan.AddToRetimer <&maxObject array>controls <maxObject>retimer controls is In and Out parameter
NEW in 3ds Max 2015:
<bool>RetimerMan.SetUpRetimers <&maxObject array>controls <&control array>retimers controls is In and Out parameter retimers is In and Out parameter
NEW in 3ds Max 2015:
<void>RetimerMan.RemoveRetimers <&maxObject array>controls <maxObject>retimer controls is In and Out parameter
NEW in 3ds Max 2015: Removes the Retimer specified by the second argument and returns an array of the affected controls into the by-reference first argument.
<void>RetimerMan.BakeRetimers <&maxObject array>anims <&maxObject array>clients <&index array>subNums <maxObject>retimer anims is In and Out parameter clients is In and Out parameter subNums is In and Out parameter
NEW in 3ds Max 2015:
<void>RetimerMan.FindNodesDependentOnRetimer <maxObject>retimer <&node array>nodes nodes is In and Out parameter
NEW in 3ds Max 2015: Returns the nodes dependent on the retimer controller passed as first argument as an array of nodes passed by-reference into the second argument.
<control>RetimerMan.GetGlobalRetimerControl <bool>forceCreate
NEW in 3ds Max 2015: Returns the Global Retimer controller.
If the argument is passed as True, a new Global Retimer controller will be created if it does not exist already.
If the argument is passed as False, a value of undefined will be returned if a Global Retimer controller does not exist yet.