Interface: BitmapLayerManager
This Core Interface provides access to the layered Photoshop PSD image format.
Interface: BitmapLayerManager
Methods:
<integer>BitmapLayerManager.getLayerCount <filename>filename
Returns the number of layers in the specified file.
<string>BitmapLayerManager.getLayerName <filename>filename <integer>index
Returns the name of the indexed layer in the specified file.
<bitmap>BitmapLayerManager.LoadLayer <filename>filename <integer>index <boolean>fullframe
Loads the specified 0-based indexed layer from the the specified file. Returns a bitmap value. If fullframe is set to true , loads the layer at the resolution of the full image.
FOR EXAMPLE
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--load the background layer from a PSD file
theBmp = bitmapLayerManager.LoadLayer "c:/temp/test.psd" 0 true
--assign a bitmap texture to the first material in the MEdit
meditMaterials[1].diffusemap = bitmapTexture()
--assign the PSD background layer to the diffuse slot:
meditMaterials[1].diffusemap.bitmap = theBmp
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