Light__Point - superclass: RenderElement; super-superclass:MAXWrapper - 6:0 - classID: #(1318062206, 483423356)
NEW in 3ds Max 2015: The Light__Point RenderElement is used to output the omni lights contribution pass of the iRay renderer.
Light__Point... irayEnvLight...
<Light__Point>.atmosphereOn BooleanClass default: true -- boolean
Get/set whether to include atmospheric effects in the Render Element.
<Light__Point>.bitmap UndefinedClass default: undefined -- bitmap
Contains the Render Element's internal bitmap.
<Light__Point>.elementName String default: "Light Point" -- string
Get/set the name of the Render Element.
<Light__Point>.enabled BooleanClass default: true -- boolean
Get/set the enabled state of the Render Element.
<Light__Point>.filterOn BooleanClass default: true -- boolean; FilteringOn
Get/set the state of the Render Element's filter option.
<Light__Point>.lpeName String default: "Lp.*E" -- string; LPE
Get/set the Light Path Expression string of the Render Element.
The Light Path Expression is a regular expression which controls which light transport paths to include in the Render Element's output.