ObjImp : ImporterPlugin
The ObjImp ImporterPlugin introduced in 3ds Max 2010 exposes an interface to access the ASCII-based INI files location and name of the
exporter dialog. The settings can then be queried and modified using the regular MAXScript
INI settings functions getIniSetting() and setIniSetting() .
ObjImp Interfaces:
Methods:
<TSTR by value>objImp.getIniName ()
Returns the name of the Obj Importer Settings file.
<TSTR by value>objImp.getPresetIniName ()
Returns the name of the Obj Importer Preset file.
EXAMPLE:
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--Open the INI file for editing in the MAXScript Editor
edit (objimp.getIniName())
--Alternatively, use INI file access to read and write:
theINI =objimp.getIniName()
getIniSettingtheINI--get INI file categories
-->#("General", "Objects", "Geometry", "Units/Scale", "Material")
--get the keys of the General category:
getIniSettingtheINI"Geometry"
-->#("FlipZyAxis", "CenterPivots", "Shapes", "TextureCoords", "SmoothingGroups", "NormalsType", "SmoothAngle", "FlipNormals")
--get thevalueof theGeometry>Shapeskey:
getIniSettingtheINI"Geometry""Shapes"
-->"0"
--TurnShapes on:
setIniSettingtheINI"Geometry""Shapes" "1"
-->true
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