Autodesk_Point_Cloud_Shader : textureMap

Autodesk_Point_Cloud_Shader - superclass: textureMap; super-superclass:material - 6:0 - classID: #(2004031007, -1338720405)

NEW in 3ds Max 2015: Used internally for rendering Point Cloud data loaded by the PointCloud : GeometryClass object in the mental ray renderer.

   

Constructor:

Autodesk_Point_Cloud_Shader... 
autodesk_point_cloud...

   

Properties:

<Autodesk_Point_Cloud_Shader>.displayTech     Integer    default: 0   --  animatable; integer

   

<Autodesk_Point_Cloud_Shader>.intensityMultiplier     Float    default: 1.0   --  animatable; float

   

<Autodesk_Point_Cloud_Shader>.rampShader     UndefinedClass    default: undefined   --  texturemap

   

<Autodesk_Point_Cloud_Shader>.regularShader     UndefinedClass    default: undefined   --  material

   

Autodesk_Point_Cloud_Shader interfaces:

Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions: