Condition - superclass: ReferenceTarget; super-superclass:MAXWrapper - 29:0 - classID: #(1137313552, 554188032)
The Condition Particle Data View sub-operator creates boolean data by testing scalar data.
Available in 3ds Max 2014 and higher.
Condition...
<Condition>.Type Integer default: 1 -- integer
Get/set the selection of the "Input Type" drop-down list.
It defines the type of the values to be compared in the condition.
<Condition>.Condition_Type_Int Integer default: 1 -- integer
Get/set the selection of the condition drop-down list when the Input Type value is of type Integer.
1 - Is Greater Than Value A (default)
<Condition>.Condition_Type_Real Integer default: 1 -- integer
Get/set the selection of the condition drop-down list when the Input Type value is of type Real.
1 - Is Greater Than Value A (default)
<Condition>.Angle_A Float default: 0.0 -- animatable; angle; Controller Scaling: (1 : 57.2958)
<Condition>.Float_A Float default: 0.0 -- animatable; float
<Condition>.Integer_A Integer default: 0 -- animatable; integer
<Condition>.Percent_A Float default: 0.0 -- animatable; percent; Controller Scaling: (1 : 100.0)
<Condition>.Time_A Integer default: 0 -- animatable; integer
<Condition>.World_A Float default: 0.0 -- animatable; worldUnits
Get/set the Value A depending on the type specified by the .Type property.
<Condition>.Use_Input_As_A BooleanClass default: false -- boolean
Get/set the state of the "R2", "I2" or "T2" checkbox which enables the use of the second Input socket, depending on the value of the .Type property.
<Condition>.Use_Second_Condition BooleanClass default: false -- boolean
Get/set the state of the second condition's checkbox. The UI label "And|Or Less|Greater Than Value B" depends on the first condition and the value type.
<Condition>.Angle_B Float default: 90.0 -- animatable; angle; Controller Scaling: (1 : 57.2958)
<Condition>.Float_B Float default: 10.0 -- animatable; float
<Condition>.Integer_B Integer default: 10 -- animatable; integer
<Condition>.Percent_B Float default: 50.0 -- animatable; percent; Controller Scaling: (1 : 100.0)
<Condition>.Time_B Integer default: 4800 -- animatable; integer
<Condition>.World_B Float default: 10.0 -- animatable; worldUnits
Get/set the Value B depending on the type specified by the .Type property.
<Condition>.Use_Input_As_B BooleanClass default: false -- boolean
Get/set the state of the "R3", "I3" or "T3" checkbox which enables the use of the second Input socket, depending on the value of the .Type property.
<Condition>.Use_As_Acceleration BooleanClass default: false -- boolean
Get/set the state of the "Use As Acceleration Value" checkbox.
<Condition>.Use_As_Speed_Or_Spin_Rate BooleanClass default: false -- boolean
Get/set the state of the "Use As Speed Value or "Use As Spin Rate" checkbox, depending on .Type property.
<Condition>.Units_Per_Type Integer default: 2 -- integer
Get/set the selection of the "Units Per" drop-down list.
<Condition>.Angle_As_Orientation BooleanClass default: false -- boolean
Get/set the state of the "Angle As Orientation" checkbox.
<Condition>.Sync_Type Integer default: 0 -- animatable; integer
Get/set the selection of the "Parameters Animation Sync" drop-down list.
<Condition>.Use_E4 BooleanClass default: false -- boolean
<Condition>.Input_1 UndefinedClass default: undefined -- maxObject
Get/set the sub-operator connected to the first Input socket, representing the condition's value to test.
<Condition>.Input_2 UndefinedClass default: undefined -- maxObject
Get/set the sub-operator connected to the second Input socket, representing the Value A to compare to.
<Condition>.Input_3 UndefinedClass default: undefined -- maxObject
Get/set the sub-operator connected to the third Input socket, representing the optional Value B to compare to.
<Condition>.Input_4 UndefinedClass default: undefined -- maxObject
Get/set the sub-operator connected to the fourth Input socket, representing the sub-operator's time.
<Condition>.Filter UndefinedClass default: undefined -- maxObject
Get/set the sub-operator connected to the Filter Input of the Condition sub-operator.
The following common interface is exposed by the Condition Particle Data View sub-operator: