Mtl__Caustic - superclass: RenderElement; super-superclass:MAXWrapper - 6:0 - classID: #(1675198369, 1839140307)
NEW in 3ds Max 2015: The Mtl__Caustic RenderElement is used to output the caustics pass of the iRay renderer.
Mtl__Caustic... irayCaustics...
<Mtl__Caustic>.atmosphereOn BooleanClass default: true -- boolean
Get/set whether to include atmospheric effects in the Render Element.
<Mtl__Caustic>.bitmap UndefinedClass default: undefined -- bitmap
Contains the Render Element's internal bitmap.
<Mtl__Caustic>.elementName String default: "Mtl Caustic" -- string
Get/set the name of the Render Element.
<Mtl__Caustic>.enabled BooleanClass default: true -- boolean
Get/set the enabled state of the Render Element.
<Mtl__Caustic>.filterOn BooleanClass default: true -- boolean; FilteringOn
Get/set the state of the Render Element's filter option.
<Mtl__Caustic>.lpeName String default: "L.*S<RD>E" -- string; LPE
Get/set the Light Path Expression string of the Render Element.
The Light Path Expression is a regular expression which controls which light transport paths to include in the Render Element's Output.