From within the Asset Browser program you can browse the Internet for texture samples and product models.
This includes bitmap textures (BMP, JPG, GIF, TIF, and TGA), or geometry files (MAX, DWG, and so on).
You can drag these samples and models into your scene for immediate visualization and presentation.
You can use the CTRL key to drag geometry into predefined locations.
You can also use the Asset Browser to browse thumbnail displays of bitmap textures and geometry files on your hard disk or shared network drives.
Then you can either view them or drag them into your scene or into valid map buttons or slots.
Several special new icons are now used in Thumbnail view to represent script files (.ms, .mcr, .mse), dropScripts (.ds), and script zip packages (.mzp).
Now viewing or double-clicking script source files (.ms, .mcr, .ds) will open them in a MAXScript editor window, ready for editing and evaluation. You can also double-click .mzp script zip package files to open them in WinZip or some other zip utility if the type .mzp has been associated with that utility.
Executable script files (.ms, .mcr, .mse, .mzp) now have a Run... menu item available in the right-click menu on their thumbnail icons in the thumbnail view, allowing you to launch them directly from within the asset browser.
The home page for web views is now <max-directory>\web\maxindex.html.