Autodesk_Point_Cloud_Base_Shader : textureMap {7773161f,bd58b652}
NEW in 3ds Max 2015: Used internally for rendering Point Cloud data loaded by the PointCloud : GeometryClass object in the mental ray renderer.
Class instances not creatable by MAXScript
Autodesk_Point_Cloud_Base_Shader autodesk_base
<Autodesk_Point_Cloud_Base_Shader>.regularShader : material
<Autodesk_Point_Cloud_Base_Shader>.intensityMultiplier : float
<Autodesk_Point_Cloud_Base_Shader>.rampShader : texturemap
<Autodesk_Point_Cloud_Base_Shader>.displayTech : integer
<Autodesk_Point_Cloud_Base_Shader>.TheList : maxObject array
<Autodesk_Point_Cloud_Base_Shader>.Shader_Version : integer
Autodesk_Point_Cloud_Base_Shader interfaces:
Interface: IMtlRender_Compability_MtlBase