Biped Animation Manipulation and Clearing

 

   

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The following methods let you delete animation from specific biped controllers and the complete biped:

   

biped.clearAllAnimation <biped_controller> 	 

Clears all animation in the whole biped. Any biped controller can be passed as argument.

EXAMPLE

biped.clearAllAnimation$Bip01.controller--pass any controller to clear animation in the whole biped 

   

biped.clearSelectedAnimation <biped_controller>   

Clears the animationonlyin the biped controllers of selected body parts. Any biped controller can be passed as argument.

EXAMPLE

--select some body parts first, then execute:
biped.clearAllAnimation$'Bip01'.controller
--the animation of the selected body parts will be removed. 

   

biped.mirror <biped_controller> 

Mirrorsthecompletebiped animation.

See Also