This class defines a dependent Fillet surface. A Fillet surface is a rounded corner surface connecting the edges of two other surfaces.
Any of the object's properties may be set via optional keyword arguments on the constructor.
If true , the radius is always linear. If false , the radius is treated as a cubic function, allowing it to change based on the parent surfaces’ geometry.
Get or set a parent surface by NURBSSet index. <index> = 1 - parent 1; 2 - parent 2.
Get or set a parent surface by NURBSId. <index> = 1 - parent 1; 2 - parent 2.
The UV location of the seed value on a parent surface. <index> = 1 - parent 1; 2 - parent 2.
Get or set the radius of the fillet surface. <index> = 1 - start radius; 2 - end radius.
Get or set whether to trim a parent’s surface. If true , trims the parent surface at the intersection. <index> = 1 - parent 1; 2 - parent 2.
Get or set the direction to trim a parent’s surface. If true the parent surface is trimmed from the point towards low parameter space. If false the surface is trimmed from the point towards high parameter space.<index> = 1 - parent 1; 2 - parent 2.