ShadowsMap : BakeElement

ShadowsMap - superclass: BakeElement; super-superclass:MAXWrapper - classID: #(65541, 0) 

Value > MAXWrapper > BakeElement > ShadowsMap

 

   

Render and Bake Elements - Quick Navigation

This BakeElement allows a shadow map to be baked. This is a mono map, with a multiplier value in the rgb channels and the matting version in the alpha channel, as opposed to the lightingMap which is color.

Constructor

ShadowsMap ... 

Properties

<ShadowsMap>.autoSzOn Boolean default: false -- boolean; Auto_Size_On 

Enable/Disable AutoSize.

   

<ShadowsMap>.bitmap Bitmap default: undefined -- bitmap 

Get the bake element’s bitmap. This property cannot be set through MAXScript.

   

<ShadowsMap>.elementName String default: "ShadowsMap" -- string 

Get/Set the bake element’s name.

   

<ShadowsMap>.enabled Boolean default: true -- boolean 

Enable/Disable the bake element.

   

<ShadowsMap>.fileName Filenamedefault: "" -- string; 

Get/Set the element’s output file name.

   

<ShadowsMap>.filenameUnique Boolean default: false -- boolean; Filename_Unique 

Enable/Disable unique file name generation.

   

<ShadowsMap>.fileType Filenamedefault: "" -- string; 

Get/Set the bake element’s output file type.

   

<ShadowsMap>.filterOn Boolean default: true -- boolean; FilteringOn 

Enable/Disable filtering.

   

<ShadowsMap>.outputSzX Integer default: 256 -- integer; output_width 

Get/Set the output width.

   

<ShadowsMap>.outputSzY Integer default: 256 -- integer; output_height 

Get/Set the output height.

   

<ShadowsMap>.targetMapSlotName String default: """" -- string; 

Get/Set the name of the map slot where element output will be applied

   

See Also