max_vdm - superclass: textureMap; super-superclass:material - 15:0 - classID: #(2004031007, -1526249170)
This mental ray shader implements Vector Displacement Mapping loading from Autodesk Mudbox.
Available in 3ds Max 2012 and higher.
max_vdm ...
'<max_vdm>.#TheList'
'<max_vdm>.#Shader_Version'
<max_vdm>.Scale Float default: 0.0 -- animatable; float
<max_vdm>.Scale_connected BooleanClass default: false -- boolean
<max_vdm>.Scale_paramName UndefinedClass default: undefined -- string; read-only
<max_vdm>.Scale_shader UndefinedClass default: undefined -- texturemap
<max_vdm>.space_type Integer default: 0 -- animatable; integer
<max_vdm>.space_type_connected BooleanClass default: false -- boolean
<max_vdm>.space_type_paramName UndefinedClass default: undefined -- string; read-only
<max_vdm>.space_type_shader UndefinedClass default: undefined -- texturemap
<max_vdm>.vector_map UndefinedClass default: undefined -- texturemap
<max_vdm>.vector_type Integer default: 0 -- animatable; integer
<max_vdm>.vector_type_connected BooleanClass default: false -- boolean
<max_vdm>.vector_type_paramName UndefinedClass default: undefined -- string; read-only
<max_vdm>.vector_type_shader UndefinedClass default: undefined -- texturemap