Custom_LPE : RenderElement

Custom_LPE - superclass: RenderElement; super-superclass:MAXWrapper - 6:0 - classID: #(733032594, 560299706)

NEW in 3ds Max 2015: The Custom_LPE RenderElement is used to output a custom pass from the iRay renderer. Other than the rest of the iRay Render Elements, the .lpeName property specifying the Light Path Expression string is not pre-defined and has to be set to a valid regular expression to create a valid Render Element.

   

Constructors:

Custom_LPE... 
irayCustom...

Properties:

<Custom_LPE>.atmosphereOn     BooleanClass    default: true   --  boolean

Get/set whether to include atmospheric effects in the Render Element.

   

<Custom_LPE>.bitmap     UndefinedClass    default: undefined   --  bitmap

Contains the Render Element's internal bitmap.

Read-only.

   

<Custom_LPE>.elementName     String    default: "Custom LPE"   --  string

Get/set the name of the Render Element.

   

<Custom_LPE>.enabled     BooleanClass    default: true   --  boolean

Get/set the enabled state of the Render Element.

   

<Custom_LPE>.filterOn     BooleanClass    default: true   --  boolean; FilteringOn

Get/set the state of the Render Element's filter option.

   

<Custom_LPE>.lpeName     String    default: ""   --  string; LPE

Get/set the Light Path Expression string of the Render Element.

The Light Path Expression is a Regular Expression which controls which light transport paths to include in the Render Element's output.

By default, the Custom LPE Render Element does not output any data unless this property is set to a valid Regular Expression!