Custom_LPE - superclass: RenderElement; super-superclass:MAXWrapper - 6:0 - classID: #(733032594, 560299706)
NEW in 3ds Max 2015: The Custom_LPE RenderElement is used to output a custom pass from the iRay renderer. Other than the rest of the iRay Render Elements, the .lpeName property specifying the Light Path Expression string is not pre-defined and has to be set to a valid regular expression to create a valid Render Element.
Custom_LPE... irayCustom...
<Custom_LPE>.atmosphereOn BooleanClass default: true -- boolean
Get/set whether to include atmospheric effects in the Render Element.
<Custom_LPE>.bitmap UndefinedClass default: undefined -- bitmap
Contains the Render Element's internal bitmap.
<Custom_LPE>.elementName String default: "Custom LPE" -- string
Get/set the name of the Render Element.
<Custom_LPE>.enabled BooleanClass default: true -- boolean
Get/set the enabled state of the Render Element.
<Custom_LPE>.filterOn BooleanClass default: true -- boolean; FilteringOn
Get/set the state of the Render Element's filter option.
<Custom_LPE>.lpeName String default: "" -- string; LPE
Get/set the Light Path Expression string of the Render Element.
The Light Path Expression is a Regular Expression which controls which light transport paths to include in the Render Element's output.
By default, the Custom LPE Render Element does not output any data unless this property is set to a valid Regular Expression!