particleFloat Sample Script

 

   

Particle Flow - Quick Navigation

Description:

The following script sets each particle's float value as one tenth of its particle ID, or birth index number.

Can Be Used With:

Can be used to control the .Force value of Force and Speed_Keep_Apart Operators.

Force : Helper

Speed_Keep_Apart : Helper

Effect:

The first particles get a low float value, and thus a low Influence value, and each successive particle gets a larger float value than the one before. As a result, the later a particle is born, the more subject it is to the space warp(s) in the operator.

EXAMPLE

--The ChannelsUsed handler defines the channels
--to be made available to the script.
--For the list of all channels, see
--Interface: MaxscriptParticleContainer
--The parameter pCont passed to the handler
--contains the Particle Container the script is applied to
on ChannelsUsed pCont do
(
pCont.useFloat = true--enable the Float channel
)
 
--The Init handler is called on initialization.
--It is not used in this case.
on Init pCont do
(
)
 
--The Proceed handler contains the main script
--applied to the Particles.
--The parameter pCont passed to the handler
--contains the Particle Container the script is applied to:
on Proceed pCont do
(
--Get the number of particles
count = pCont.NumParticles()
 
--Loop from 1 to the number of particles:
for i in 1 to count do
(
 
--Set the particle index in the container to the current i value.
--This makes the i-th particle in the container the current one
pCont.particleIndex = i
 
--Set the particleFloat channel value of the current particle
--to the particleID of the current particle divided by 10.0.
--The younger the particle, the higher the particleFloat value.
pCont.particleFloat = pCont.particleID/10.0
)--end i loop
)--end Proceed
 
--The Release handler is used to do cleanup work.
--Not used in this case.
on Release pCont do
(
)

See Also