This procedure assumes that you have prepared your image source files and have them all in one folder, together with any georeferencing files. The simplest way to load images is to drag them into the Site Explorer. This automatically prepares a raster catalog for them. (The raster catalog is created when you click Load Resources.)
Before you start loading files, you may want to create a folder in the Site Explorer to store the resources produced by the load. To find out how to create the recommended folder structure, see Organizing and Sorting Your Resources.
To load image files and create a catalog
A new load procedure is displayed to the right of the Site Explorer. Autodesk Infrastructure Studio prepares a catalog file for your images and names it after the first image file.
Autodesk Infrastructure Studio converts the images into a single raster-catalog resource and creates a layer to reference it. The raster catalog and layer icons are displayed in the Site Explorer.
The Layer Editor is displayed to the right of the Site Explorer. (For more information about the Layer Editor, see Working with Feature Source Layers).
After you have a raster catalog, you can easily create another catalog, using the same image files. This is an easy way to build another set of image resources at a different resolution. You can then set the scale ranges for the layers so that the appropriate images appear at different zoom levels.
To create another catalog with a different resolution
Autodesk Infrastructure Studio converts the images into a single raster-catalog resource and creates a layer to reference it. The raster catalog and layer icons are displayed in the Site Explorer.
Any overlapping bitonal (black and white) images that are referenced by the raster catalog are merged. When images overlap, the foreground pixels are preserved and may overwrite the background pixels of an overlapping image. Specify whether you want the "on" bits (the drawing pixels) or the "off" bits (the pixels surrounding the drawings) to be the foreground pixels.