This topic assumes you're using the Animation menu set (press F2).
Note: If you want an entire joint chain or skeleton to assume its preferred angles, select the parent joint of your joint chain or the root joint of your skeleton.
To set a joint’s preferred angles
- Select a joint.
- Select Skeleton > Set Preferred Angle > .
- In the Set Preferred Angle Options, set the options you want.
To make a joint assume its preferred angles
- Select a joint.
- Select Skeleton > Assume Preferred Angle > .
- In the Assume Preferred Angle Options, set the options.
Note: You can also set a joint chain or skeleton’s
Preferred Angle values by
-clicking the chain or skeleton, and then selecting
Assume Preferred Angle from the marking menu that appears.