For more information about render nodes and connections, see About shading networks.
To automatically connect nodes
- If you drag and drop rendering nodes on top of each other, Maya automatically connects them in a default way. The default depends on the type of node. For example:
- Middle-mouse button drag a 2D or 3D texture swatch over a material to automatically connect the texture’s output color to the material’s output color.
- Middle-mouse button drag a Bump2d General utility node over a material node to automatically connect the bump map to the material’s Bump Mapping attribute.