Editing skin point weights

To edit skin point weights, you can paint weights with the Paint Skin Weights Tool. See Painting smooth skin point weights.

While you are editing skin point weights, you can reset the weights to their initial values at any time (see Reset skin point weights to default weights). You can also prevent indirect changes to skin point weights (see Lock smooth skin weights), which can happen if Maya is normalizing the weights (see Smooth skin weight normalization).

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