Displays the current state of Symmetry and Soft Selection in the bottom-right corner of the scene view.
Displays a list of object details that includes: Backfaces, Smoothness, Instance, Display Layer, Distance From Camera and number of Selected Objects. The details are displayed in the top-right corner of the panel. The default is off.
Displays polygon statistics for the visible objects displayed in the view panel, including Vertices, Edges, Faces, Triangles, and UVs. This feature is useful for games development. The first column on the left lists the total components of all the polygons in the scene. The second column lists the total components of the selected polygon(s). The third column lists the total selected components. The default is off.
Poly Count > has two options.
Displays the polygon statistics of the cages (the original meshes) for the visible objects in the panel.
Displays the polygon statistics for the visible objects displayed in the panel.
When the display is set to default mode, the cage statistics are shown.
When the display is set to Smooth Mesh Preview mode, the statistics for the smoothed objects are shown.
Subdiv current level: Displays the level setting for the currently selected components of the subdivision surface. This option is particularly useful when subdivision components are displayed as points rather than numbers and the level information is required.
Subdiv mode: Displays the mode for the currently selected subdivision surface. That is, Standard or Polygon Proxy mode.
Turns on or off the display of a list of animation details, which include: Playback Speed, Current Character, and IK Blend. The details are displayed above the Frame Rate in the bottom-right corner of the panel. The default is off.
Displays the current HumanIK Keying Mode for your scene in the bottom-right corner. The default is off.
Displays the frame rate in fps for the current view in the bottom-right corner. The default is off.
Displays the current playback frame number in the bottom-right corner. The default is off.
Displays the scene timecode in the bottom-right corner of the scene view. Default is off. See also Display timecode for the scene.
Displays the viewport type (Viewport 2.0) in the top-center of the viewport. The default is off.
Displays the camera name (persp, top, side, front) in the bottom-center of camera views. The default is on.
Displays the focal length of the current camera in the bottom-right corner. The default is off.
Displays the global axis in the bottom-left corner of all views. The default is on.
Displays the global axis at the origin (0, 0, 0) within the perspective view. The default is on.
Shows or hides the messages that appear for certain tools, modes, and operations. The default is on. See also Help preferences.