To enable topological symmetry
- In your scene, select an edge on the seam of your polygon mesh. This edge acts as the line of symmetry, and the mesh topology must be the same on either side of this edge.
Select a seam edge that will not be included in your edits. If the seam edge's topology is modified, symmetry will be disabled.
- In the Modeling Toolkit window, click Symmetry.
Tip: You can also select
Symmetry from the marking menus (W/E/R +
).
Symmetry is enabled. Any selection you make is highlighted in blue and is applied to both sides of the mesh.
To disable symmetry
- In the Modeling Toolkit window, click Symmetry.