Set node attributes

For more information about render nodes and their attributes, see About shading networks.

For a detailed description of the material node attributes, see About surface materials.

To set an attribute for one node

  1. Select the node whose attribute you want to adjust and open its Attribute Editor (double-click the swatch in Hypershade to open its Attribute Editor, or select Window > Attribute Editor).
  2. Adjust the attribute by moving the slider or typing a value in the field next to the attribute name. If you want to map a texture, utility, or optical effect, click the map button at the end of an attribute’s name.