In custom pivot editing mode, edits to the pivot's position and axis orientation are reset each time you select a different component. Pinning a custom pivot locks your edits in place, letting you use the same custom pivot to transform different components on the same mesh.
To pin the custom pivot
- Activate custom pivot editing mode.
- Edit the pivot point.
Note: Pivot pinning is only available when a custom pivot has been set.
- Do one of the following to pin the custom pivot:
- -click in your scene and select Pin Component Pivot.
- Select Pin Component Pivot in the Tool Settings for any of the transform tools.
To remove pivot pinning
- Do one of the following: