In the Level of Detail (LOD) group’s Attribute Editor, you can modify the following LOD Attributes:
When on, the switch between LOD occurs based on the world origin. Otherwise, the switch occurs according to the LOD group’s origin.
If the minMaxDistance is turned off (default) there is no change in behavior. If it is turned on, the minDistance and maxDistance attributes define the visibility range for the object.
The minimum distance at which the group is displayed.
The maximum distance at which the group is displayed.
You can change the distances at which the levels are switched using the Channel Box.
To change a Threshold distance
Its level of detail attributes are displayed in the Channel Box.
You can re-order the levels after you create a level of detail group.
To re-order the levels in the Outliner
To re-order the levels in the Hypergraph
The other objects in the group move up the group hierarchy.
You can also re-order a group by selecting Edit > Level of Detail > Ungroup. Re-order the objects and create a new group.
If you reorder the children of a level of detail node from the Hypergraph, the threshold values change unexpectedly. Use the outliner to reorder the children.