Select only unobstructed components

By default, a drag selection will select all components under the mouse. This can be a problem when viewing the scene in shaded mode since your selection may include components hidden from your view.

You can use Camera based selection to only select components with a clear line-of-sight to the camera. This ensures that you don’t accidentally select components you can’t see.

To select only unobstructed components

  1. Do one of the following:
    • Turn on Camera based selection in the Selection preferences (Window > Settings/Preferences > Selection Preferences).

      This is a global preference that turns on camera based selection for all of the transformation tools.

    • Turn on Camera based selection in the Common Selection Options in the Attribute Editor when any of the transformation tools are active.
  2. Select objects in your scene.

    Maya only selects the components unobstructed by other components from the camera’s point of view.