You can preview shadows quickly and easily in the scene view without rendering your scene.
Note:
- Hardware shadows do not display for transparent objects.
- Hardware shadows do not work with point lights.
- In hardware X-Ray mode (Shading > X-Ray), all objects are transparent, and no hardware shadows display.
To see shadows in the scene view
- In the Render Stats section of the surface’s Attribute Editor, make sure Casts Shadows is turned on.
- In the scene view, click Lighting > Shadows.