To open the Blend Shape editor
- Select Window > Animation Editors > Blend Shape.
The Blend Shape Editor appears, displaying a section for each blend shape deformer in your scene.
- Click on the name of the blend shape deformer you want to control (default name: blendShapen).
The editor expands to show controls for the selected blend shape deformer.
Tip: To change the orientation of sliders in the Blend Shape editor, select Options > Orientation > Horizontal. (Sliders are arranged vertically by default.)