Once you have a skeleton with a valid skeleton definition, you can create a Control rig for your character.
Note: A Control rig is automatically created for your character when you select either
Control Rig or another character as its
Source in the
Character Controls, and you do not have to manually create the rig.
To create a Control rig
- Load an HumanIK character with a valid skeleton definition. (See Create a HumanIK skeleton definition.)
- Open the Character Controls. (See Open the HumanIK character setup tools.)
- Select your HumanIK character from the Character menu and do the following:
- Select Control Rig from the Source menu.
The Controls tab displays in the Character Controls window.
The Control rig effectors are created based on the structure of the character’s skeleton (defined in the Definition tab).