Use the Degenerate Elements page to improve the quality of mesh elements by moving or merging nodes.
There are two types of
degenerate elements that the Mesh Repair Wizard fixes:
- elements that have two or three nodes very close together (fixed by merging the nodes)
- elements that have one node very close to an opposite edge (fixed by moving the node into the middle of the opposite edge).
You can select the default tolerance shown on the panel (0.1 mm), or specify an alternate tolerance value.
Dialog elements
- Tolerance
- Specifies the minimum height for triangles that are too small for a good mesh. Triangles with a height smaller than the minimum value are removed, and the mesh is regenerated in the area surrounding the removed triangles.
Enter the required value in the Specify box for the minimum height of triangles you want to remove.