Use this dialog box to adjust the units and file transforms for the 3D file selected in the Selection Tree or the currently opened 2D sheet.
Lets you choose the units for the loaded 3D model.
Lets you choose the units for the loaded 2D sheet.
Enter the X, Y, and Z coordinate values to move the file geometry into this position.
Select this check box if you use a negative scale for your transform.
Enter the rotation angle.
Select the rotation axis by entering values greater than 0. The model or sheet geometry rotates about its origin point. Positive numbers rotate the model or sheet counterclockwise; negative numbers rotate model or sheet clockwise.
Enter the scaling factor around X, Y, and Z axis for the file geometry; 1 being the current size, 0.5 half, 2 being double and so on. To scale proportionally, ensure the X, Y and Z scale values are equal. Entering negative values flips the file geometry inside out.