The Navigator toolbar contains the following buttons.
Button | Description |
---|---|
Synchronizes the model in the Navigator window with the AutoCAD model. The Navigator window is not updated automatically. Click this button every time you want to navigate around the latest model. | |
Changes the current AutoCAD view to the view in the Navigator window. | |
Changes the view in the Navigator window to the current AutoCAD view. | |
Selects walk mode and enables you to walk through the model on a horizontal plane. | |
Selects look around mode and enables you to look around the model from the current camera position. | |
Selects zoom mode. Dragging the left mouse button up and down or using the UP and DOWN ARROW keys zooms in and out respectively. | |
Selects zoom-to-a-box mode. Dragging a box with the left mouse button over the model fills the view with the contents of the box. Holding down the SHIFT or CTRL keys or spinning the mouse wheel, temporarily switches this mode to zoom mode. | |
Selects pan mode. Dragging the left mouse pans the model up, down, left and right. Holding down the SHIFT or CTRL keys or spinning the mouse wheel, temporarily switches this mode to zoom mode. | |
Selects orbit mode. Dragging the left mouse button or using the UP, DOWN, LEFT ARROW, and RIGHT ARROW keys rotates the camera around the model. Holding down the SHIFT key or spinning the mouse wheel, temporarily switches this mode to zoom mode. Holding down the CTRL key temporarily pans the camera. | |
Selects examine mode. Dragging the left mouse button or using the UP, DOWN, LEFT ARROW, and RIGHT ARROW keys rotates the model about. Holding down the SHIFT key or spinning the mouse wheel, temporarily switches this mode to zoom mode. Holding down the CTRL key temporarily switches this mode to pan mode. | |
Selects fly mode. Holding down the left mouse button moves the camera forward. As in a flight simulator, the left mouse button banks left/right when dragged left or right and tilts up/down when dragged up or down. The UP and DOWN cursor keys zoom in and out respectively, and the LEFT ARROW and RIGHT ARROW keys spin the camera left and right respectively. Holding down the SHIFT key speeds up this movement. Holding down the CTRL key rotates the camera around its viewing axis, while still moving forward. | |
Selects turntable mode. Dragging the left mouse button left and right, or using the LEFT ARROW and RIGHT ARROW keys spins the turntable left and right respectively. Holding down the SHIFT key or spinning the mouse wheel, temporarily switches this mode to zoom mode. Holding down the CTRL key temporarily switches this mode to pan mode. | |
Shows all model. Clicking this button dollies and pans the camera so that the entire model is displayed. | |
Selects perspective camera view. | |
Selects orthographic camera view. | |
Opens the Help system. |
Right-clicking in the Navigator window opens a context menu.
Focuses the camera on the selected item. The point you click becomes the focal point for examine, orbit, and turntable navigation modes.
Specifies the number of frames per second (FPS) that are rendered in the Navigator window.
The default setting is 6. You can set the frame rate from 1 through 20 frames per second. Reducing the value reduces drop-out, but can cause jerky movement during navigation. Increasing the value ensures a smoother navigation, but increases drop-out.
If your video card meets the Autodesk Navisworks minimum system requirements, you can improve the graphical performance by turning on hardware acceleration.
Selects rendering mode for your model. Choose from:
Selects lighting mode for your model. Choose from:
Selects navigation mode. The options available here are the same as on the Navigator toolbar, with one exception. The Select option enables you to select items in your model. You can select multiple items by holding down the CTRL key while selecting items.
Select View All to display the entire model.
Selects perspective camera view.
Selects orthographic camera view.
Opens the Culling Options Dialog box.
Indicates whether NWC file created for the model is closed once it has been loaded into memory.
Selecting this option unlocks NWC files for editing by other users.
Specifies the maximum size for texture images in pixels.
The higher the value, the higher the load on your graphics card, as more MB in memory is required to render textures.