To Constraint the Walk Tool to the World up Vector

To constraint the Walk tool to the world up vector

  1. Display a wheel.
  2. Right-click the wheel, and click SteeringWheels Options.
  3. In the Options Editor, the SteeringWheels page under the Interface node, select the Constrain Walk Angle check box in the Walk Tool area.
  4. Click OK.

    Movement when walking is done parallel to the world up of the model.