Use the Family Editor to create a Revit family for entourage, including people, cars, plants, and office clutter. In an RPC family, you can specify an ArchVision RPC file to use for the render appearance.
To create an RPC family
By default, a placeholder for a person displays in the drawing area. (You can see it more clearly in an elevation view.) However, you can change this entourage family to be any type of object, such as a tree, chair, or car. When you select a render appearance for the entourage (described in Step 4), the drawing area displays an appropriate placeholder for it.
For example, suppose you want to include a variety of red ash trees in a project, so you create an RPC family named Red Ash. You define 3 family types named Tall, Short, and Autumn. In the type parameters, you can specify a different height for each tree type.
For instance, to create the Tall family type for the Red Ash tree family, do the following. (Repeat these steps to create family types for Short and Autumn.)
In the Family Types dialog, Tall now appears in the Name field. (As you define more family types, they appear in the pull-down list for Name. Choose the desired family type name from the list to define or modify parameters for it.)
For example, for the red ash tree family, you specify Red Ash as the render appearance for the Tall and Short types, but Red Ash [Fall] as the render appearance for the Autumn type.
When you specify the render appearance, the drawing area displays a placeholder for the object in 2D and 3D views. The detailed render appearance displays only in rendered images.
For more information, see Specify a Render Appearance for an RPC Family.