#ifndef ABCIMPORT_MESHHELPER_H_
#define ABCIMPORT_MESHHELPER_H_
#include <maya/MFnMesh.h>
#include <maya/MObject.h>
#include <vector>
#include <string>
#include <Alembic/AbcGeom/IPolyMesh.h>
#include <Alembic/AbcGeom/ISubD.h>
#include "NodeIteratorVisitorHelper.h"
PolyMeshAndColors & iNode, bool iInitialized);
SubDAndColors & iNode, bool iInitialized);
MObject createPoly(
double iFrame, PolyMeshAndColors & iNode,
MObject createSubD(
double iFrame, SubDAndColors & iNode,
void disconnectMesh(
MObject & iMeshObject,
std::vector<Prop> & iSampledPropList,
std::size_t iFirstProp);
#endif // ABCIMPORT_MESHHELPER_H_