アニメーション

アニメーションの作成、キーフレーム操作
animCurveEditor
animDisplay
animLayer
animView
autoKeyframe
bakeClip
bakeResults
bakeSimulation
blendTwoAttr
bufferCurve
buildBookmarkMenu
buildKeyframeMenu
character
characterMap
choice
clip
clipEditor
clipMatching
clipSchedule
clipSchedulerOutliner
copyKey
currentTime
curveRGBColor
cutKey
dopeSheetEditor
filterCurve
findKeyframe
flow
hikGlobals
keyframe
keyframeOutliner
keyframeStats
keyingGroup
keyTangent
listAnimatable
marker
movieInfo
mute
pairBlend
pasteKey
pathAnimation
play
playbackOptions
playblast
pose
retarget
rotationInterpolation
scaleKey
sequenceManager
setDrivenKeyframe
setInfinity
setKeyframe
setKeyframeBlendshapeTargetWts
setKeyPath
shot
shotRipple
simplify
snapKey
snapshot
snapshotBeadCtx
snapshotModifyKeyCtx
sound
timeWarp
ubercam

デフォメーション

オブジェクトのデフォメーション
blendShape
blendShapeEditor
blendShapePanel
cluster
copyDeformerWeights
deformer
deformerWeights
dropoffLocator
lattice
nonLinear
percent
reorderDeformers
sculpt
softMod
substituteGeometry
textureDeformer
wire
wrinkle

スキニング

スキニング
bindSkin
boneLattice
copyFlexor
copySkinWeights
dagPose
flexor
geomBind
jointLattice
polyUniteSkinned
skinCluster
skinPercent
substituteGeometry
volumeBind

コンストレイント

コンストレイント
aimConstraint
geometryConstraint
normalConstraint
orientConstraint
parentConstraint
pointConstraint
pointOnPolyConstraint
scaleConstraint
tangentConstraint

IK

ジョイント、ハンドル、スケルトン
characterize
connectJoint
disconnectJoint
effector
ikfkDisplayMethod
ikHandle
ikHandleDisplayScale
ikSolver
ikSystem
ikSystemInfo
insertJoint
joint
jointCluster
jointDisplayScale
mirrorJoint
poleVectorConstraint
removeJoint
reroot

モーション キャプチャ

モーション キャプチャ
applyTake
defineDataServer
defineVirtualDevice
deviceManager
enableDevice
filter
movIn
movOut
readTake
recordDevice
writeTake