This tutorial shows you how to map a material to a curved surface, such as a road or a garden hose.
You will start with the same pawnshop model featured in the Composite Map tutorial, and use a spline to map a brick material onto the building’s arched entrance.
In this tutorial, you will learn how to:
- Choose a mapping method for an object
- Create a spline and use it as a guide when mapping a texture to the object
- Adjust the mapping through manipulation of the object’s UVW coordinates
Skill level: Intermediate
Time to complete: 1 hour
Preparation for This Tutorial
- If you have not already downloaded the tutorial files (MAX scenes and other assets), download them now and unzip them into a project folder called
Autodesk 3ds Max 2016 tutorials.
See Where to Find Tutorial Files.
- On the Quick Access toolbar, click (Project Folder) and set your current project to Autodesk 3ds Max 2016 Tutorials.