Uses the A360 Cloud to render your scene.
A360 Rendering uses Cloud resources so you can continue working on your desktop while rendering proceeds.
You can find more detailed information about A360 rendering at
http://www.autodesk.com/adsk360-rendering-help-about-enu. These help pages include some details about rendering
3ds Max scenes on the Cloud.
Cloud Credits group
- Click to log in to the A360 Cloud. Once you are logged in, this panel shows your resources, estimated wait time, and links to the A360 interface.
You can also sign in to A360 by using the InfoCenter
Sign In field (at the right of the
window's caption bar).
- Views to Render
- Choose views to render. With
3ds Max, A360 renders only camera views. By clicking Render, you can launch a rendering of more than one camera view.
- Output Type
- Choose the format to render. The options are
- Still Images (The default.)
Preview Solar Study
Note: A360 does not render animations. If your scene is animated, A360 renders only the current frame.
- Render Quality
- Choose the quality to render. The higher the quality, the longer the render time and the greater the cost.
- Image Size
- Choose a render size. The options are Custom (the default), or a standard size measured in megapixels.
The Width and Height fields show the size of the image, in pixels (default=640x480). You can edit these fields. The aspect ratio drop-down list lets you choose the aspect of the image (default=4:3).
- File Format
- Choose the file format of the rendering: PNG, JPEG (the default), or TIFF.
- Notify me by e-mail when complete
- When on, A360 sends an email to signal that the rendering has completed. Default=off.
- Open A360 Gallery when rendering submitted
- When on, the A360 Gallery page opens when you submit your rendering. Default=on.
- Test Scene Compatibility
- Click to open a Render Message window that displays warnings about features of your scene that A360 rendering cannot render correctly.