Legacy cameras are the camera types provided by 3ds Max in releases prior to 3ds Max 2016.
There are two kinds of legacy camera:
- A Target camera views the area around a target object. When you create a target camera, you see a two-part icon representing the camera and its target (which displays as a small box). The camera and the camera target can be animated independently, so target cameras are easier to use when the camera does not move along a path.
- A Free camera views the area in the direction the camera is aimed. When you create a free camera, you see a single icon representing the camera and its field of view. The camera icon appears the same as a target camera icon, but there is no separate target icon to animate. Free cameras are easier to use when the camera's position is animated along a path.
The Camera Correction modifier lets you correct a camera view to 2-point perspective, in which vertical lines remain vertical.
Tip: The Perspective Match utility allows you to start with a background photograph and create a camera object that has the same point of view. This is useful for site-specific scenes.