3ds Max 2016 offers Max Creation Graph, a node-based tool creation environment, one of the top feature requests on User Voice, an online forum where customers can suggest features and vote on current suggestions. Max Creation Graph gives users a modern and logical way to extend the capabilities of 3ds Max with new geometric objects and modifiers by creating graphs in a visual environment similar to the Slate material editor. Users can choose from several hundred different node types (operators) that can be connected together to create new tools and visual effects. What's more, users have the ability to create new node types by saving graphs called compounds. The new tools that users create can be easily packaged and shared with other users, helping them expand their toolset.
Max Creation Graph is available from the Scripting menu, previously called MAXScript, which still also provides access to the 3ds Max scripting features.