Viewport Layouts gives you a special tab bar for switching quickly among any number of different viewport layouts. For example, you might have a four-viewport layout, zoomed out for an overall view of your scene from different angles simultaneously, plus several different full-screen closeup views of different parts of the scene. The ability to activate any of these with a single click can speed your workflow tremendously. The layouts are saved with the scene so you can return to your custom viewports setup at any time.
Viewport Layouts tabs at bottom-left, showing three tabs below the Presets menu button
The Viewport Layouts tab bar is open by default when you first start 3ds Max, oriented vertically on the left side of the viewports. The single tab at the bottom of the bar bears an icon that depicts the startup layout. You can add tabs to access additional layouts by choosing them from the Presets menu, which opens when you click the arrow button on the tab bar. After loading additional layouts onto the bar from the presets, you can switch to any layout by clicking its icon.
You can have as many different layouts in a scene as memory permits. Tabs you add in a session are saved and loaded with the scene. Saved data includes all pertinent aspects of each layout including viewport navigation settings and rendering modes.
Example: To use Viewport Layouts:
The Viewport Layouts feature can facilitate any number of different workflows in 3ds Max. This procedure illustrates one that enables multiple views of a scene plus an extended viewport.
All three objects appear in all four viewports.
The Viewport Layouts Presets menu opens. Because you haven't saved any custom presets, it contains only the standard viewport layouts. Each item is represented by a thumbnail icon that depicts its layout.
A new tab is added to the tab bar and its layout opens with a single, full-screen viewport. It uses the Top wireframe view because that's the default single-viewport view from the Layout panel.
Check the tooltip for the tab; it's the same as the layout name.
This creates a new, fourth tab with two horizontal viewports. Its name is Row 1, Row 1.
A new Track View setup replaces the viewport contents. You can use this layout to animate the scene and edit your animation at the same time. Also, note that the upper part of the icon on the tab contains horizontal lines to indicate that it contains an extended view.
This shows how you can use the Viewport Layouts feature to switch quickly among various viewport setups: viewing the whole scene from different angles simultaneously, editing specific objects in a full-screen, closeup view, and animating the scene in a single viewport with easy access to Track View.
You can also delete a layout when you're done with it, removing it and its tab and recovering the memory it occupied.
The layout and its tab disappear.
The tabs you created are gone. Tabs do not persist between sessions. To use a custom layout in different scenes, use the Presets feature as described in the next procedure.
The tabs and setup are restored intact. Tabs and their contents are saved and loaded with the scene.
Example: To create custom layout presets:
The standard four-viewport layout appears.
The message "Preset is created" appears briefly.
The upper part of the menu contains a new section titled Saved Layout Presets, which includes a single entry: Track View + Front Preset.
This shows that you can save a custom preset from any tab, not just the active one.
A new layout opens showing the scene from above. Note that the single viewport uses the Perspective viewpoint that was saved with the preset, but it uses a default zoomed-out view. Also, if you're using a display driver other than Nitrous, the viewport uses Wireframe rendering mode. The preset does not remember the viewport transforms, but instead uses the default setting. And if you're not using Nitrous as the display driver, it uses the default viewport rendering option as well.
The presets you created a few moments ago are still there.
The same multi-purpose layout opens, this time showing the torus. This shows that the Custom Presets feature is particularly useful with layouts containing Extended Viewports options and viewports showing default views.
The edit fields containing the custom preset names become visible, each with a red X button on its right side.
To open a menu with contextual commands for a particular layout, right-click its tab. The layout need not be active.
The menu entries are as follows:
When you add a preset with the following command, it's saved under this name. You can subsequently edit the preset name
Saved presets persist between sessions and remain available on this menu until deleted.
Open the Layouts menu by clicking the arrow button on the Viewport Layouts tab bar. The tooltip for this button is "Create a New Viewport Layout Tab." To load a new layout and tab from any preset on the menu, click its icon. After you load a preset, you can customize it by changing the viewport size proportions, point of view, and Extended Viewport options, then save it as a new preset.