This dialog lets you choose which elements will be part of a baked material. Each element is an individual bitmap. When you display a baked texture in shaded viewports, some elements might not display.
- Available Elements
- Lists the elements available for rendering. Click an element to select it. Use Ctrl+click to select (or deselect) additional elements individually. Use Shift+click to select a group of contiguous elements.
You can also double-click a single element name to add it to the list and close the dialog.
- Add Elements
- Click to add these elements to the list on the Objects To Bake rollout of the Render To Texture dialog.
Note: The Ambient Occlusion element is available only when the mental ray renderer is active.