Normalize Spline Modifier

The Normalize Spline modifier adds new control points in the spline at regular intervals. Use Normalize Spline to produce splines for motion paths that require constant velocity.

The spline on the left has been normalized.

Note: This feature is not animatable.

Interface

Seg Length

Sets the length of the spline's segments, in 3ds Max units. The positions of the original vertices are discarded, and vertices are set to regular intervals. Segment length determines how many control points are added: shorter segments result in more control points, longer segments result in fewer. Default=20.0 units.

Accuracy
The precision of the normalization. Range = 1 to 20.

Increasing this value improves the accuracy of the normalization, at the potential cost of speed of handling the spline.