Sets the default level of smoothness for objects that are converted to mesh.
Type: | Integer |
Saved in: | User-settings |
Initial value: | 1 |
-1 or any negative number | Does not smooth the object after conversion |
0 | Does not smooth the object after conversion |
1 | Applies smoothness level 1 after conversion |
2 | Applies smoothness level 2 after conversion |
3 | Applies smoothness level 3 after conversion |
This variable sets the default level of smoothness that is applied to mesh that is created as a result of conversion from another object with the MESHSMOOTH command.
The value cannot be greater than the value of SMOOTHMESHMAXLEV.
Mesh objects that are created under the following circumstances are always created without smoothness, and are not affected by this system variable:
This variable can also be set in the Mesh Tessellation Options dialog box.